assassin_1024x1024“Assassin, wake up and place the Mark of the Assassin in front of any player.”

From ONUV, only wins if his target dies

The recipient of the Mark of the Assassin will normally announce this fairly early, thus painting anyone who directs unsubstantiated accusations at them as the Assassin. Other players, particularly vampires, would do well to claim they received the Mark of the Assassin in order to deflect any accusations as being driven by the Assassin’s agenda. However, if enough players do this, it erodes the real target’s veil of protection and allows the Assassin to direct suspicion against them.

With both the Assassin and his target both outed with high certainty in most games, the Assassin should serve as a rallying point of sorts. “Yes I’m an Assassin and I’m going to vote for my target who is a [villager or vampire], so if you want a [villager or vampire] to die then vote with me.”

If a Team Village player received the Mark of the Assassin then this focusing of votes on a single target is particularly important for Team Vampire. Vampires and Werewolves find it difficult to coordinate their votes since communication between themselves would result in their being outed as monsters ripe for lynching. The Assassin is uniquely positioned to help Vampires/Werewolves solve this problem since he can actively campaign against a Team Village player without attracting Team Village votes the way a Vampire/Werewolf would. Vampires/Werewolves can keep their own status confidential and simply follow the Assassin’s lead during the vote.

Note that the Assassin can give himself the Mark of the Assassin. This is often the best approach for the Assassin, since the Assassin can keep his role and mark secret, and then the Vampires, the Assassin and the Apprentice Assassin are all aligned toward the objective of killing the Assassin, often through an open majority.

What do you think? Leave your thoughts in the comments section.

12 thoughts on “Assassin”

    1. And also, what happens when the assassin has the mark of the traitor? Does he have to kill the person with the mark of the assassin or someone on his team?

    2. Yes. If the Assassin has the Mark of the Assassin (whether he gave it to himself or ended up with it through switching), he wins if he himself is killed (similar to Tanner win condition).

  1. In a situation where there are only villagers and an assassin, would the village still win if they all vote for the assassin?

    The rules were slightly unclear on this, since the ONUV rulebook says “The Village team wins if at least one Vampire dies, OR if no one is a Vampire or the Count and no one dies…” But this was in the Getting Started guide and used the sample role list, which did not include the assassin.

    And lastly, would it be the same for any other alternate win condition role who wants someone to die? (example: all villagers and the Mortician)

  2. Alrighty, here’s the deal: The Assassin is a third party character, not too unlike that of the tanner.

    Therefore, if the Assassin dies, the Village team does NOT lose (assuming that no one else dies) and the Assassin does lose. HOWEVER: if the Assassin does die AND his target dies, he wins.

  3. What happens if the Assassin receives the mark of the vampire? Would he still win if the person with the mark of the assassin dies or would he be on the Vampire team?

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